💽Releasing the Game to GooglePlay

Learn how to release your Unity game to Google Play using the HMS Unity Plugin.

Things to do and know before publishing to Google Play Store(Red Flags)

  • You can get rejected because of the HMS Core installer while publishing on Google Play.

You should disable the HMS core installer.

This SDK is used to install HMS Core on devices that do not have HMS Core installed. But it causes rejection from Google. If you want to check whether HMS Core is installed on the device, you can use ServiceHelper.

  • If you want to use the Huawei Ads kit on devices that do not have HMS Core installed (showing Huawei ads on non-HMS devices), you need to replace Ads-Lite SDK with Ads-prime SDK. Please refer to Devices Without HMS Core Installed.

Before getting the build of your game, you need to select IL2CPP and ARM64.

If you want to get the aab to build. You need to select Build App Bundle from Build Settings.

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